AI Insights · Timothy · April 2024
Top 5 Cannabis Games Performance in Israel Q1 2024
Explore the performance of the top 5 cannabis games on a unified platform in Israel during Q1 2024, with insights on weekly downloads, revenue, and active users.
In Q1 2024, the top 5 cannabis games on a unified platform in Israel showcased varied performance metrics, highlighting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these apps' performance.
Cheech and Chong Bud Farm from LDRLY saw significant fluctuations in weekly revenue, starting at $38 at the beginning of January and peaking at $492 by the end of the month. The revenue maintained a steady pace, hovering around $300 for most of February and March. Weekly downloads showed a modest increase, reaching a high of 97 in late January, while active users experienced a gradual increase, peaking at 68 at the end of January and maintaining around 40-50 throughout the quarter.
Bud Farm: Idle Tycoon Game, also from LDRLY, displayed a consistent revenue trend, starting at $247 and ending the quarter with $68. The game saw a notable increase in active users in late February, reaching 126, but experienced a decline to 80 by the end of March. Weekly downloads were minimal, with a brief spike to 70 in late February.
Weed Inc: Idle Tycoon by Metamoki Inc. had a varied revenue pattern, starting strong at $352 in early January, dipping to $40 in early February, and recovering to $90 by the end of March. Weekly downloads were highest at the beginning of February, with 88 downloads, but saw a significant drop to single digits by March. Active users peaked at 166 in early February, followed by a decline to 20 by the end of March.
Hempire - Weed Growing Game from LBC Studios Inc. experienced steady revenue growth, starting at $61 and reaching $98 by mid-March. Weekly downloads peaked at 146 in mid-March, while active users showed a consistent increase, peaking at 234 in mid-March before slightly declining to 171 by the end of the quarter.
Weed Firm 2: Back To College by Ludum LLC exhibited a gradual increase in revenue, starting at $3 and peaking at $122 in early March. Weekly downloads were consistently around 40-50, with a peak of 58 in mid-March. Active users increased steadily, reaching a peak of 128 in mid-March and slightly decreasing to 124 by the end of the quarter.
These insights, provided by Sensor Tower, offer a detailed view of the performance of the top cannabis games in Israel during Q1 2024. For more in-depth analysis, visit Sensor Tower's platform.